Hardware Acceleration and Optimization
The Engine automatically detects hardware capabilities and adapts accordingly. You can also implement your own optimizations:
// Adjust performance based on FPS
engine.runRenderLoop(() => {
const currentFps = engine.getFps();
if (currentFps < 30) {
// Reduce quality to improve performance
engine.setHardwareScalingLevel(0.8);
} else if (currentFps > 60) {
// Improve quality if performance is good
engine.setHardwareScalingLevel(1.0);
}
scene.render();
});
Babylon.js 7 introduces enhanced performance profiling tools, allowing developers to identify and address bottlenecks more effectively.