Hardware Acceleration and Optimization

The Engine automatically detects hardware capabilities and adapts accordingly. You can also implement your own optimizations:

// Adjust performance based on FPS
engine.runRenderLoop(() => {
    const currentFps = engine.getFps();
    if (currentFps < 30) {
        // Reduce quality to improve performance
        engine.setHardwareScalingLevel(0.8);
    } else if (currentFps > 60) {
        // Improve quality if performance is good
        engine.setHardwareScalingLevel(1.0);
    }
    scene.render();
});

Babylon.js 7 introduces enhanced performance profiling tools, allowing developers to identify and address bottlenecks more effectively.