SpotLight
Emits a cone of light from a point, like a flashlight or stage spotlight:
// Create a spotlight
const spotLight = new BABYLON.SpotLight("spotLight",
new BABYLON.Vector3(0, 10, 0), // Position
new BABYLON.Vector3(0, -1, 0), // Direction (pointing down)
Math.PI / 3, // Cone angle in radians
2, // Exponent (falloff within the cone)
scene
);
spotLight.diffuse = new BABYLON.Color3(1, 1, 1);
spotLight.intensity = 1.5;