Setting Up Physics
Configure the physics environment for your scene:
// Setup physics with Ammo.js
// First, ensure Ammo.js is loaded
// <script src="https://cdn.babylonjs.com/ammo.js"></script>
// Initialize Ammo
await Ammo();
// Create physics plugin
const gravityVector = new BABYLON.Vector3(0, -9.81, 0);
const physicsPlugin = new BABYLON.AmmoJSPlugin();
// Enable physics in the scene
scene.enablePhysics(gravityVector, physicsPlugin);
// Configure physics engine properties
scene.getPhysicsEngine().setSubTimeStep(0.01); // For more accurate simulation
// Set global collision margin (Ammo.js specific)
physicsPlugin.setDefaultNonContactCustomMaterial({
friction: 0.3,
restitution: 0.3
});